

The rocket start is also improved as the Double Dash!!, in which both team members perform it when the Pre-race countdown is finished. Not only this, the power slide has been improved if the player makes blue sparks while power sliding, a mini turbo is performed. In addition, the player is able to use karts that are not the characters' ( Mario and Luigi can use Yoshi's kart, for example) depending on their class, whether they are heavyweight, middleweight, or lightweight. The Double Dash!! technique, one of the new elements in this game.ĭouble Dash!!'s gameplay vastly differs from and improves on its predecessors in many ways since the player can pick not one character, but two - one to drive, and one to use items. In terms of graphics, Double Dash!! features fully-rendered 3D characters, obstacles, and items, whereas Mario Kart 64 used pre-rendered sprites.

The game also introduces Special Items, which are exclusive to each pair of characters, and is one of the very few Nintendo GameCube games to make use of the Nintendo GameCube Broadband Adapter, where up to 16 players, each in a 2-person kart, can participate in a single race. However, this game also has separate two-person karts. The game also introduces a variety of karts for each weight class, a feature carried over to future Mario Kart installments.įor the only time, two players can play cooperatively using one kart, both handling their selected character. Mario Kart: Double Dash!!, while retaining gameplay elements from the previous installments ranging from selecting Super Mario characters and using items to determine a race's outcome, introduces a feature unique to this game: Two-person karts, where one character drives while the other uses items. Mario Kart: Double Dash!! (styled as MARIOKART Double Dash!! and abbreviated to MKDD) is a racing video game developed and published by Nintendo for the Nintendo GameCube and is the fourth game in the Mario Kart series.
